Updated – 1/12/2017

 

Bylaws Quick Links:

 

I          Introduction

II     Membership

III   Schedule

IV    Team Roster and Rules

V     Player Salaries

VI    Amateur Draft

VII  Free Agency

VIII International Players

IX        Trades

X         Waivers

XI        Options

XII  Rule 5 Draft

XIII Minor League Dispersal Draft

 

 

I.       Introduction

 

A.    The purpose of the Major League Simulation All-Stars (MLBSA) is to offer an entertainment opportunity, to members in good standing, to act as general manager (GM) of a Major League Baseball (MLB) franchise. The league uses the Diamond Mind Baseball (DMB) simulation software to provide the owners with a realistic, competitive and fun baseball management experience.

 

B.     The MLBSA was founded during the 2014-2015 MLB off-season. GM’s inherited the 40 Man rosters and contracts of their respective teams as they existed on Feb. 18th 2015, and were given the full minor-league system of said franchise from which to form their respective reserve roster.

 

C.     MLBSA shall be maintained in accordance with the provisions set forth in these bylaws and rules. All provisions of these bylaws and rules shall be enforced by the league’s Executive Committee (EC) as required and/or deemed necessary and appropriate. Except as otherwise specified in these bylaws and rules, decisions of the EC shall be made by simple majority vote.  The EC shall consist of:

 

1.      Co-Commissioners Mark Auten and Daryl Hauck.

 

2.    5 other GMs in good standing determined to have sufficient expertise and time to dedicate to the league.

 

D.    Any MLBSA GM in good standing shall be able to propose an amendment to or modification of the league bylaws and rules to the EC during the Winter Meetings (WM). Each proposal shall be discussed by the league as a whole and voted upon by the EC.

 

E.  The League e-mail for MLBSA is mlbsa.ec@gmail.com

 

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II.               Membership

 

The membership of MLBSA shall consist of a number of members in good standing equal to the number of MLB franchises. Each MLBSA team shall have one member designated as franchise GM. Good standing as it relates to membership shall be defined as a GM not on probation or in financial debt to MLBSA.

 

A.    GM RESPONSIBILITIES

A GM is responsible for the following actions in regards to their team:

·         Submit DC/MP on time and maintained up-to-date at all times during the season.

·         Keeping the team under the hard cap as required by the By-Laws

·         Getting their team under each roster limit within a 48 hour period after a conflict is noticed.

·         Posting all official transactions

-         Draft picks

-         Roster moves

-         Trade approval

-         Accept/decline all arbitration decisions and option decisions.  The presence of default actions does not exclude the GM from posting a decision.

·         Meeting all deadlines.

·         Maintaining the competitiveness and financial stability of their team for both the short and long term.

B.    ASSISTANT GMS

Each team with a GM in good standing (i.e. not on probation) will be allowed up to one Assistant GM. The

purpose of Assistant GMs in MLBSA is for perspective members to gain a better understanding of the league and its rules before being given a vacated team. It also allows the EC to gain a better knowledge of the assistant GM as a possible future GM candidate. The Assistant GM will be limited to observationally participation in the league with the team, supporting the GM in his research and preparations, and discussing the rules of the MLBSA league. Assistant GMs are also allowed to participate in general discussions on the MLBSA board.

 

C.     LEAGUE DUES

Upon joining MLBSA, each member shall make payment in an amount set by the EC and shall not be expected to make supplemental payments unless additional funds are necessary for league operation. The contribution required by each shall be equal and shall be made with cash, check or Pay Pal with no “in-kind” credit granted to members based upon labor or other contributions to the league.

 

1.       In the event that additional funds are necessary for league operation, donations will be requested but not mandatory to continue membership and the EC will put up the rest.

2.           There will be no league dues for the MLBSA as of now, but is always subject to change.

 

D.    GM WAITING LIST

The league shall seek to maintain a waiting list of potential members to fill any vacancy created by the departure of an existing member.

 

1.       Departing members shall not receive financial or other considerations from replacement members in exchange for the opportunity to participate in MLBSA.

 

2.       In the event that an existing member chooses to no longer participate in MLBSA or the EC removes a GM, a replacement GM shall be immediately sought to assure continuity and future success of the franchise in question.

 

3.       Each candidate for the vacated position shall be required to write a brief summary detailing how they would seek to improve the open team(s). The EC shall evaluate each submission to determine which candidate will be offered the position. Other factors that may also be considered, including (but not limited to) previous participation in MLBSA or another simulation league(s) and performance in that league(s) as well as general knowledge will be taken into account.

 

4.       A simple majority ruling by the EC shall be used to award GM position to candidates for any vacated position.

 

E.    NEW GMS

All new GMs shall be placed on probation for 1 year.

 

1.       While on probation, the EC shall scrutinize all transactions made by the GM.

 

2.       If at any point the EC believes that the GM is either neglecting their duties or making moves to the long term detriment of their team, the GM may be immediately removed with the team being run by the EC until a suitable replacement can be found.

 

F.       LEAGUE CONTRACTION

In the event that MLB contracts one or more teams, displaced MLBSA members will be given the first opportunity to fill any GM vacancies if the members are in good standing. If there are no vacancies, they will be placed at the top of the waiting list.

 

G.       LEAGUE EXPANSION

In the event that MLB expands, the EC will appoint GMs to the new franchises and MLBSA will hold its very own expansion draft to fill the rosters (or simply use the rosters of the respective team once they are announced.

 

 

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III.            Schedule

 

A.    REGULAR SEASON

 

1.       Each MLBSA team’s schedule for a given season shall remain identical to the same of said team’s MLB counterpart.

 

2.       The MLBSA amateur draft shall be held in June at the same time, or shortly after the MLB’s draft.

 

3.       The MLBSA schedule shall include an All-Star break in July that matches the break in MLB.

 

a.       The manager of each team shall be the GM representing their respective league in the World Series (WS) during the prior season.

 

b.       Every GM will submit a voting ballet for both leagues with which he/she chooses 14 players (9 position and 5 pitchers) with the remaining 22 roster spots to be chosen by the respective manager.

 

4.       The MLBSA trade deadline shall match that of the deadline set in MLB.

 

B.     POST SEASON

The post-season shall commence one week after the completion of the regular season.  The post-season shall consist of the 3 divisional winners in each league and two wild card (WC) teams per league competing in a 3-tier playoff system.

 

1.       In the event of a tie between two teams for first place in their respective division, a one-game playoff will be played between the two teams with home field advantage being given to the team with the better run margin.

 

a.       In the event of a tie between two teams for a WC in their respective league, there will be a one-game playoff, with home field advantage being determined the same way as outlined above in Section B.1.

 

2.       Home field advantage shall be granted to the team with the best regular season record in each series except for the WS which is given to the league with the better interleague record.

 

3.   The First Round of the Playoffs will consist of a single Wildcard Game between the two WC teams from each division.  The winner of the WC Game will advance to the LDS.

4.     The League Division Series (LDS) will consist of the 3 Division Winners from each League, plus                   the winner of the WC Game.  The Division winner with the best record will play the winner of the WC Game in a Best of 5 Series.  The other two division winners will play each other in a Best of 7 Series.

 

a.       The format for the DS will be a 2-2-1 format in which the team with home field advantage plays at home for the first 2 games and the final 1 game (if necessary).  For scheduling purposes, each time home field changes in a series, an off day for travel will be added.

 

5.       The League Championship Series (LCS) will be the second round of the playoffs in which the two winners from each League Division Series  (LDS) compete in a best-of-seven series.

 

a.       The format for the LCS will be a 2-3-2 format in which the team with home field advantage plays at home for the first 2 games and the final 2 games (if necessary).  For scheduling purposes, each time home field changes in a series, an off day for travel will be added.

 

6.       The WS will be the final round of the playoffs in which the 2 winners of the LCS will compete in a best-of-seven series to decide who the league champion is.  Home Field Advantage (HFA) will go to the team with the best record.  Should there be a tie, the following will be tiebreakers in the following order:  Run differential, Head to Head, Interleague Record.

 

a.        The format for the WS will be a 2-3-2 format in which the team with home field advantage plays at home for the first 2 games and the final 2 games (if necessary).  For scheduling purposes, each time home field changes in a series, an off day for travel will be added.

 

C.        SIM SCHEDULE

 

1.           Regular Season- Under the normal sim schedule, all DC/MPs will be due by Friday at 10 PM EST.  The sim will be run, and posted at some point during the weekend.

a.           In some instances, especially early in the season as we attempt to catch up, the sim schedule will be shortened.  In those cases, all DC/MPs will be due by Tuesday at 10 PM EST, with the sim run at some point on Wednesday.  The next scheduled sim would be Friday at 10 PM EST, with the sim being run on the weekend.  There will be two sims run per week, until caught up.

2.           Post Season- The post season sim schedule will be subject to change at all times, and will be announced prior to the post season, as well as prior to each new post season series.

3.           Sim schedules are always subject to change due to unforeseen circumstances.

 

D.     OFFSEASON

The offseason shall consist of the Winter Meetings, Rule V Draft, and Free Agency.

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IV.             Team Rosters and Rules

 

A.    PLAYER YEARS OF SERVICE (YOS)

All players who have not yet reached veteran (V) status will have a year of service (YOS) that corresponds to their length of service time in the league;

 

·                     For every season a player with a YOS of 1 or more is on the active roster of a team for at least 1 day, he will accrue a full YOS in this league.

 

1.       xxx = Said player has no service time.

 

a.       All rookies enter MLBSA with a years of service (YOS) of  xxx.

 

2.       1= Said player has recorded less than 130 at-bats (AB) for batters or 50 innings pitched (IP) for pitchers in their first season on the active roster.

 

3.       2 = Said player has completed 1 full season and is starting their 2nd.

 

4.       3 = Said player has completed 2 full seasons and is starting their 3rd.

 

5.       4 = Said player has completed 3 full seasons and is starting their 4th.

 

6.       5 = Said player has completed 4 full seasons and is starting their 5th.

 

7.       6 = Said player has completed 5 full seasons and is starting their 6th and final year before entering Free Agency.

 

·                     All service time was calculated for all players entering the 2015 sim-season, the inaugural season for the MLBSA, and are non-negotiable. Individual player service time for subsequent seasons shall be based on active player status occurring during and after the 2015 MLBSA season.

 

B.     TEAM ROSTERS

Each MLBSA team shall be allowed a franchise roster that shall not exceed a total of ninety (90) players, including players on the Disabled List, unless the EC decides to expand the rosters to a new set limit during the off-season. The franchise rosters shall consist of subcategories of rosters as stated below:

 

1.       Active Roster -- During the regular season, each team shall be limited to an active roster of twenty-five (25) players at any given time.

 

a.       Players placed on the DL do not count against the 25-man limit, but still count towards the 40 man roster.  Their replacement on the active roster would count against the 25 man limit.

 

b.       Active Rosters will be allowed to expand up to 30 players on September 1.

 

i.         The team will be responsible for salary of each player during their time on the active roster.

 

ii.        Each player will gain a YOS in accordance with Article IV.A.

 

iii.      Each player would be available for injury replacement per Article IV.B.4

 

c.        Only players contained in the projection system can be used on the active roster.

 

d.       During the regular season, teams shall have the opportunity to set batting lineups and make general roster moves on a weekly basis including adjustments made necessary to accommodate for player injuries and trades.

 

e.        The Active Roster shall contain at least 24 players at all times.

 

2.       Reserve Roster – The reserve roster comprises all players on a franchise’s roster that are not on the team’s active roster, including current year draft picks.  The total reserve roster cannot exceed 60 players at any time.

 

 

3.       40-Man Roster –A club's “40-Man Roster” is a list of all the players reserved by a club that are eligible to be used on the Active Roster.

 

a.       Only players listed on the team’s 40-Man Roster are eligible to be added to a team’s Active Roster, and therefore players not listed on team’s 40-Man Roster cannot be used as call-ups or replacements for injured players without being placed on the 40-man roster.

 

b.       Players with a V or LTC status must stay on the team’s 40-Man Roster at all times.

 

c.        Players may be added to the 40-Man Roster at any time except where excluded in Article IV.B.3.e.

 

d.       Players can be removed from the 40-man at any time but they have to pass through waivers first (and follow the normal waiver rules).

 

e.        40-Man Rosters will be frozen (no adds or drops) at some time specified in the offseason schedule every year shortly before the Rule V Draft until after the Rule V Draft.  Players selected during the Rule V draft are automatically added to the 40-Man Roster and Active Roster of the drafting team.  The drafting team must already have room to make a selection or said team isn’t allowed to participate in the draft. (See Article XI for more about Rule V draft.)

 

f.        Players signed as FA may be assigned to the 40 Man roster (after passing waivers) but their salaries shall be considered as includable payroll to be measured against the team’s designated individual payroll limitation.  

 

4.       Post-Season Rosters – Post-season rosters can be comprised of any 25 players from the team’s 40-Man Roster provided that each player selected was on the team’s Active Roster for at least one day prior to September 1.

 

a.        If a player who is eligible for the post-season roster is injured for a time longer than the scheduled end of the playoffs, he may be replaced with any player from the team’s 40-Man Roster provided that each player selected was on the team’s Active Roster for at least one day during the regular season.

 

1.           GMs may submit a new 25 man active roster for each post season series they are scheduled to play in.  If a player is injured before the conclusion of a series, he can be replaced on the roster, but isn’t eligible to come back for the rest of that series.  However, once a new series is scheduled, the GM may then re-insert him into their active roster for that round.

 

 

b.       Each GM shall provide the MLBSA with a depth chart (DC) on a specified date decided upon by the EC.  Within the DC, each GM will decide upon their 25 man roster, a lineup against both LHP and RHP (with and without the DH) as well as what order to use relief pitchers, pinch hitters, possible platoon splits and preferences of managerial tendencies in a series of categories provided by the EC.

 

b.        If a GM fails to do any of the above, the GM shall be placed on probation and the EC shall decide upon the roster, lineups and tendencies for said team.

 

 

 

All roster decisions posted to the forum, or emailed to any of the league emails are considered binding, and once posted or sent, may not be rescinded, edited, or deleted.  This includes decisions regarding options, arbitration, free agency, qualifying offers, LTCs, the draft, waivers, or any other roster decision not listed here.

 

C.     TEAM PAYROLLS AND FINANCES

 

1.       Only the collective amount of player salaries for players on a team’s active roster shall be considered when determining the amount to be measured against said team’s individual payroll limitation, with the following exceptions:

 

a.       The salary for any player on the reserve roster with four (4) through six (6) YOS.

 

b.       The salary for any player with a YOS greater than 3 the team has waived that no other team claimed.

 

c.        If a player with less than four (4) YOS is promoted from the reserve roster to replace an injured member of the active roster, both salaries shall count against the salary cap for the remainder of the season.

 

d.       All players on the team’s 40 Man roster with a veteran (V) or Long-term (LTC) contract shall have salaries counting against payroll.

 

2.       The option on a veteran contract will be automatically declined if the team doesn’t post their intentions to accept or decline by the posted deadline each season.

 

3.       Each MLBSA team will have a specified payroll limit for players (or individualized salary cap) for each season.

 

a.       Payrolls for each season are set by the EC at the end of the prior season and are based on team success from the previous year.

 

b.       Teams shall be at or below their payroll limitation by the deadline for accepting options and arbitration decisions. Failure to comply with this rule can result in forfeiture of one or more player contracts until an adequate amount of money is pared from the effected team’s payroll to be compliant with the specified individual team salary cap.

 

i.         In the event that player contracts must be forfeited, the GM could be placed on probation or fired if said GM is already on probation and the EC shall opt to either:

 

ii.        Select a pool of player contracts from which the affected team’s GM can chose from in order to become compliant with the specified payroll limit.

 

iii.      Nullify any individual or combination of said contracts with or without consultation from the affected team’s GM.

 

iv.      Any player whose contract is nullified in an effort to comply with the salary cap shall immediately become a FA and thereby eligible to be signed to a contract by any MLBSA team.

 

4.       At no time after the regular season has begun, may teams exceed their preset spending limit (Hard Cap) for the rest of that season.

 

5.       The MLBSA shall use a 17.5% Luxury Tax system for payrolls over $170,000,000.

 

6.       Revenue Sharing (RS) will be a feature of the MLBSA financial model.

 

a.       Teams will be placed into 6 tiers based on their base revenue (BR) for the previous season.

 

i.         Tier 1- Top 5 teams in terms of total revenue (TR).

 

ii.        Tier 2- Next 5 (6-10) teams in terms of TR.

 

iii.      Tier 3- Next 5 (11-15) teams in terms of TR.

 

iv.      Tier 4- Next 5 (16-20) teams in terms of TR.

 

v.       Tier 5- Next 5 (21-25) teams in terms of TR.

 

vi.      Tier 6- Next 5 (26-30) teams in terms of TR.

 

b.       All teams will be allowed to carry a portion of any unspent revenues to the following season based on the team’s adjusted revenue (AR).

 

i.         Teams in Tier 1 (T1) will be allowed to carry over up to 5% of any unspent revenue.

 

ii.        Teams in Tier 2 (T2) will be allowed to carry over up to 10% of any unspent revenue.

 

iii.      Teams in Tier 3 will be allowed to carry over up to 15% of any unspent revenue.

 

iv.      Teams in Tier 4 will be allowed to carry up to 20% of any unspent revenue.

 

v.       Teams in Tier 5 will be allowed to carry over up to 25% of any unspent revenue.

 

vi.      Teams in Tier 6 will be allowed to carry over up to 30% of any unspent revenue.

 

c.        Any revenue carried over will not affect the teams BR but will increase the amount of money teams can spend before incurring debt.

 

d.       At no point will carried over revenue allow a team to spend over its pre-determined hard cap.

 

7.       Situations or issues not resolved through adherence to the bylaws and rules shall be resolved by the MLBSA EC on an as needed basis.

 

8.       Each MLBSA team’s name, ballpark, geographic location, and designation as an American League (AL) or National League (NL) franchise shall remain identical to the same of said team’s MLB counterpart.

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V.                Player Salaries

 

A.         CONTROLLED YEARLY INCREASES

 

The following rules governing player salaries are subject to EC review each off-season for minor tweaking to ensure a realistic salary structure.

 

1.       All players with YOS of xxx shall have a salary of $400K which will be the league minimum for rookies.

 

a.       This minimum shall be reviewed each off-season by the EC and adjusted accordingly to match MLB’s minimum salary.  Please note- There will be an increase to rookie salaries in the 2018 season.

 

i.         The league minimum shall remain $400K until further notice.  In 2018, all incoming rookies will have a salary increase to $500K.

 

2.       All players going from xxx to 1 YOS shall receive automatic 10% raises.

 

3.       First-year players (going to 2 YOS) shall receive automatic 10% raises.

 

4.       Second-year players (going to 3 YOS):

 

a.       The Top 5 batters (as determined by the EC) shall receive automatic 80% raises (1-year contract), the next 5 shall receive 60% raises, and the following 5 shall receive 40% raises.

 

b.       The top 3 SP shall receive automatic 80% raises (1-year contract), the next 3 shall receive 60% raises, and the following 3 shall receive 40% raises.

 

c.        The top 3 RP shall receive automatic 80% raises (1-year contract), the next 3 shall receive 60% raises, and the following 3 shall receive 40% raises.

 

d.       All other 2nd-year players shall receive automatic 10% raises (1-year contract).

 

5.       Arbitration eligible (AE) players (players entering their 4th, 5th, or 6th seasons):

 

a.       The EC shall place all AE players into a group and split that group into 3 groups: batter, SP and RP. Each group shall then be split into 10 sub-groups of equal size.

 

i.         Each player determined to be in the 1st sub-group shall receive an automatic 1 year contract consisting of a 150% raise based on their prior salary.

 

ii.        Each player determined to be in the 2nd sub-group shall receive an automatic 1 year contract consisting of a 135% raise based on their prior salary.

 

iii.      Each player determined to be in the 3rd sub-group shall receive an automatic 1 year contract consisting of a 120% raise based on their prior salary.

 

iv.      Each player determined to be in the 4th sub-group shall receive an automatic 1 year contract consisting of a 105% raise based on their prior salary.

 

v.       Each player determined to be in the 5th sub- roup shall receive an automatic 1 year contract consisting of a 90% raise based on their prior salary.

 

vi.      Each player determined to be in the 6th sub-group shall receive an automatic 1 year contract consisting of a 75% raise based on their prior salary.

 

vii.    Each player determined to be in the 7th sub-group shall receive an automatic 1 year contract consisting of a 60% raise based on their prior salary.

 

viii.   Each player determined to be in the 8th sub-group shall receive an automatic 1 year contract consisting of a 45% raise based on their prior salary.

 

ix.      Each player determined to be in the 9th sub-group shall receive an automatic 1 year contract consisting of a 30% raise based on their prior salary.

 

x.       Each player determined to be in the 10th sub-group shall receive an automatic 1 year contract consisting of a 15% raise based on their prior salary.

 

b.       Maximum Arbitration Values

 

i.         YOS 4 arbitration salary shall not exceed $7 million.

 

ii.        YOS 5 arbitration salary shall not exceed $10 million.

 

iii.      YOS 6 arbitration salary shall not exceed $14 million.

 

6.       The rankings for 2nd-year, 3rd-year, and AE players shall be conducted by the EC, using statistical measures and shall be non-negotiable. The rankings shall be based upon statistics decided upon by the EC and may or may not reflect actual MLB production of said player.

 

7.       Since contracts for non FAs are formulaic and automatic, teams have the option of refusing any contract for players with 4 through 6 YOS simply by non-tendering them.

 

a.       Any player entering their xxx, 1st, 2nd or 3rd YOS that has their contract refused shall go on waivers.

 

b.       Any player entering their 4th, 5th or 6th YOS that has their contract refused shall become a FA.

 

c.        Each off-season a deadline will be given by which the YOS increases must be accepted or declined by.

 

i.         In the event that a GM does not notify the league of their intentions by said date, all YOS increases will be accepted by default.

 

ii.        If a YOS player has an existing (inherited RL) contract in place, the terms of the existing contract, including options, override the calculated arbitration salaries and the contract is guaranteed until the date it expires.

 

iii.      If a GM declares that he/she has accepted or declined an option or YOS increase (even if the declaration comes before the deadline), the declaration is binding and can NOT be reversed.

 

8.       Once a contract for a YOS 4 through 6 player is accepted (by declaration or default), the contract is guaranteed for the upcoming season.

 

B.         LONG TERM CONTRACTS (LTC)

 

Long Term Contracts (LTC) will be a feature of the MLBSA.

 

1.       Players eligible for a LTC will be any players entering their 4th, 5th or 6th YOS.

 

2.       Each off-season teams will be allowed to submit to the EC the names players from their team for LTC negotiations.  However, each team may only accept at most two LTC per off-season.

 

a.       If a GM fails to request LTC numbers by the deadline, he/she forfeits the right to sign a player to a LTC for that season.

 

3.       Each team will be allowed no more than 5 LTC players on their roster at any given time and can sign no more than 2 LTCs in a given year.

 

4.       The date for submitting names of players for LTC consideration will be set each off-season by the EC on or around the same date as arbitration decisions are due.

 

5.       The maximum length of a LTC shall be 4 years for players entering their 6th YOS, 5 years for players entering their 5th YOS or 6 years for players entering their 4th YOS effectively extending the player for 3 years past the end of their regular service time.

 

6.       The annual value of a LTC shall be determined by the EC by:

 

a.       Each member of the EC will submit a “bid” as to the fair market value of each player up for LTC negotiations.

 

b.       The EC will take the 7 “bids” throw out the highest and the lowest and average the remaining 5. The resulting value will become the annual salary component of the LTC offer.

 

c.        The minimum annual value must conform to the minimum annual value for FA contracts per Article VII.B.2

 

7.       After the EC has calculated the LTC offers for all teams, they will be presented to the GM’s on a date before the beginning of the regular season.

 

8.       GM’s will have a set period of time in which to either accept or decline LTC demands before the beginning of FA.  Any demands not accepted or declined will be automatically declined.

 

9.       All players signed to LTCs receive a 1 year “no trade” clause.

 

10.    Once a player who was signed to a LTC is traded, he will be granted V status in the league therefore not counted as one of the 5 allowed LTC players on the receiving team’s roster.

 

11.    Once signed to a LTC, a player loses all remaining options and must be placed on waivers to be sent to the 40 Man roster.

 

12.    Players retain their YOS after signing a LTC in the event that the LTC ends before the player would enter free agency.

 

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VI            AMATEUR DRAFT

 

A.   DRAFT LOTTERY

1.     Starting in 2018, the draft order for the first 5 picks in the first round, will be determined by a draft lottery.  Teams will be weighted in the system, with the worst record having the highest probability of securing the #1 pick, but will not be guaranteed the pick.  The 5th worst team will have the smallest chance at gaining the top pick.  Note- This only affects the first round.  All other rounds will be in the reverse order of finish, with the worst team getting the top pick in each round.

2.  The lottery order will be determined using the site Random.org

B.    DRAFT RULES

 

1.       The amateur draft shall be held at the same time, or shortly thereafter of the MLB’s annual draft  in June.

 

2.       In the event that two teams have the same record from the previous season, the team with lower win total from 2 seasons prior to the draft shall receive the higher draft position.

 

b.       Compensation pick order shall be highest ranking used to determine compensation picks.

 

3.       The draft shall consist of 8 rounds in 2016, 9 rounds in 2017, and 10 rounds in 2018 which unaffiliated players can be selected.

 

4.       The draft will run Monday through Saturday until all picks have been made.

 

5.       Picks will be made in groups of 5 per 24 hour period. Once the 5th pick of a group has been posted, the 24 hour period begins for the next group of five (5).  To prevent duplicate picks, each team is to submit 5 players that they wish to draft in the order they wish to draft them to assure there will be no delays.  If pressed to meet the deadline, a GM may post their selection but is responsible for the eligibility of the selected player.

 

6.       Picks will be due by a set time decided upon by the EC and announced before the draft begins.

 

7.       If a team fails to make their selection or passes on the opportunity to make a draft pick within 24 hours from the time the last pick was posted, said team will be skipped.

 

a.       If a team has a pick skipped, the team will be allowed to make up the pick after the next groups selections the following day.  If he/she fails to do so, then their pick continues to be slotted behind the next group until he/she picks.

 

b.       If a team which has missed picks does not submit any missed picks by 24 hours after the final pick of the draft, all picks will become forfeit and the GM could be placed on probation or fired if said GM is already on probation.

 

8.       If a pick is made on the weekend, the next team is not obligated to make their selection until Monday but is encouraged to do so to keep the schedule moving quickly.

 

9.       There will be a minimum and maximum number of picks that a team may own for any particular draft.

 

a.       No team shall have more picks than the number of draft rounds plus three (3), not including compensation picks.

 

b.       No team shall have fewer picks than the number of draft rounds minus three (3), not including compensation picks.

 

                10.              All draft picks should be sent to the draft e-mail which is: mlbsa.draft@gmail.com            

 

C.         DRAFT ELIGIBILITY

 

Those eligible for the draft shall be limited to:

 

1.        All amateurs eligible for the MLB draft of that season that are not currently on MLBSA rosters.

2.        Any professional minor league player under contract with a MLB franchise (who is not currently on a MLBSA team's roster) who has less than 130 MLB AB for a batter or 50 MLB IP for pitchers.  These limits are cut-off once the new season begins so no IP or AB from the current season counts towards ineligibility.

 

3.        Players eligible for FA or under contract with any MLBSA team are not eligible for the draft of unaffiliated players.

 

4.        A list of all ineligible players will be provided prior to the start of the draft.

 

a.        In the event that a player is left off the ineligible list, the EC will immediately request that the team make another selection and add said player to the ineligible list.

 

5.        For eligibility rules regarding international players, please read section VIII.

 

C.     COMPENSATION PICKS

 

1.           Compensation picks will be awarded to all players who receive qualifying offers, and do not re-sign with their previous team.  

 

2.           Compensation picks will be awarded between the 1st and 2nd rounds of the June Amateur Draft.  In 2018, compensation picks will be slotted after the 2nd round. 

 

3.           Order of compensation picks will be determined by the EC, using a WAR formula.  Fan Graphs will be the source of the WAR.  The most recent season, and future potential will be weighted higher than previous seasons.                              

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VII    Free Agency

 

A.    ELIGIBILITY

 

1.       Any player after their 6th YOS who was not signed to a LTC before the year started.

 

2.       Any player whose current Veteran contract or LTC has expired.

 

3.       Any 4th, 5th or 6th YOS players that were non-tendered in the off-season and not claimed by any team.

 

4.       Any players that surpassed their MLB rookie limits the previous season but are not on any MLBSA roster.  These players’ names must be submitted to the EC to be eligible.

 

5.           In regards to the eligibility for international players, please refer to VIII.

 

B.     FREE AGENT CONTRACTS

 

FA contract restrictions are as follows:

 

1.       There shall be a maximum length of 5 years with a team option or 6 years with out a team option, for any FA contract offered.

 

2.       There shall be a minimum salary requirement for all veteran (V) FA contracts and long term contracts (LTC) based on the number of years offered in the contract.

 

a.       1 year no option minimum salary shall be $750,000

 

b.       1 year with option or 2 year no option minimum salary shall be $900,000 per season

 

c.        2 year with option or 3 year no option minimum salary shall be $1,250,000 per season

 

d.       3 year with option or 4 year no option minimum salary shall be $2,500,000 per season

 

e.        4 year with option or 5 year no option minimum salary shall be $3,500,000 per season

 

f.        5 year with option or 6 year no option minimum salary shall be $5,000,000 per season

 

3.       The EC will review these restrictions on an annual basis during the off-season.

 

4.       FA contract bids must include the number of years, salary per year, and if desired by the bidding team, a 1-year team option.

 

a.       The value of FA contracts shall be of a fixed cash value from one season to the next, and may not feature an escalating or descending sliding scale.

 

b.       FA bids with a 1-year option are considered to hold less value than a bid for the same amount of money over the same set number of years that does not include the team option for renewal.

 

5.       In the event that a player signed to a FA contract in the off-season abruptly retires, goes overseas or is (for whatever reason) removed from the projection disk before playing a game for the signing team, said player shall be considered “in breach of contract” and the contract shall become null and void.

 

6.       In the event that a player signed to a guaranteed contract is forced to retire early due to severe injury and therefore, doesn’t appear on the projection disk, the team with which said player is signed will be allowed to cut the annual salary for said player by 50% for the remainder of the contract length.  If a player has retired IRL, but is on the projection disk, the team will not be eligible for the 50% discount.

 

a.       The EC will rule on a player by player basis as to whether the retirement was a direct result of a severe injury, age or other factors.

 

b.       The team with which said player is signed with will be given the option of keeping said player on their payroll at 50% of contract value for the remaining length of the contract or exercising a contract buyout of the remaining years (cap room permitting). The buyout option will exist every off-season until the contact has expired (no buyouts will be allowed during the season).

 

c.        In the event that a player who has retired due to injury is able to make a comeback (subsequently re-added to the projection disk) and has not been bought out by the team holding their contract, their original contract value will be re-instated for the duration of the contract length.

 

d.       Age is not basis for contract insurance or buyouts.

 

7.       All FAs signed to multi-year contracts receive a full no-trade clause for their first season.  They can not be traded at any time during the first year of the new contract (one year contracts with a team option are considered multi-year contracts for this purpose).  Players in the first season of a multi-year (including LTC) contract cannot be placed on Revocable Waivers (Trade waivers) during August.

 

8.       All Free Agents signed to a 1-year contract with no option cannot be traded before June 1.

 

9.       Veteran contracts are guaranteed for the full length of the contract.

 

a.       When a veteran is waived off a team’s roster and not claimed by any team, the waiving team will have the following options for paying the player’s full contract.

 

i.         Paid in full as a lump sum against the current season’s cap, provided the move doesn’t place the team over their hard cap.  If a GM chooses this option, they must post it in the pending transactions forum during the offseason. 

ii.        Paid per the annual salary requirements of the contract.

iii.  Paid annually at different amounts until paid off, but still paying 100% of the remaining contract.  If a GM chooses this option, they must post how much they are going to pay in any given offseason.  Please note that you must pay at least the annual salary every year until the amount owed is less than the salary.

 

b.       Each offseason the GM of the team that released the player will have the option of paying the lump sum remaining on the contract or the annual rate until the contract is paid in full.

 

c.        The team will get reimbursed for any owed future salary if another team signs the player to a contract.

 

i.         The reimbursement will be the player’s new annual salary removed from the annual salary owed by the original team. If the new salary is greater, then the original team will not owe anything on those years the contracts overlap.

 

ii.        If the team paid the contract as a lump sum, the team only gets relief for that season at the annual rate of the new contract.

       C.         QUALIFYING OFFER

1.                   GM's can give Qualifying Offers to any player on their previous years roster who are going to be free agents that off-season.   By submitting a Qualifying Offer (Q.O.), GM's automatically get two things:

a.            Automatic Entrance into bidding wars for that player, with hometown discount modifications if there are any.

b.           A Comp Pick, should that player sign with another team.

 

2.                   In order to beat a Q.O., a valid bid must be placed on said player for above the value of the Q.O., using the Free Agency Evaluation Spreadsheet

 

3.                   GM's can also place bids on players they have given a Q.O. to, so long as that bid beats out their original Q.O. (i.e., to sign said player to longer then a 1 year Q.O. deal)

 

 

4.                   A player who is coming off a qualifying offer contract would not be eligible for another qualifying offer.

 

5.                   The Value of a Q.O. shall mirror what MLB uses in real life.

6.                   After two days of free agency, any player who does not receive a bid that beats out the original Q.O., will "accept" the Q.O. and sign a 1 year contract the same value of the MLB standard in that season.

 

7.                   Since we are phasing this in a bit, and trying it out, we are also adding a few more modifications to see what happens.

a.                 Teams are only allowed to offer 1 Q.O. per year.

b.                 Teams can only sign 2 Players with Q.O.'ers put on them, unless they happen to resign one of their own players they put a Q.O. on, then the limit will be upped to 3 (one of their own, then two more).

c.                 For this season, teams will not lose draft picks for signing guys with Q.O.'ers on them.  This is a huge logistical mess that we are still working out, and is why we have the two modifiers placed above.  Instead, Comp picks will be assigned after the 1st round, in the order of which player got the larger contract, and then on down.

8.                 The EC announces the following changes to contracts this year in free agency, for the 2016 and 2017 offseason.

There will be a cap on contracts.  These caps are subject to change by the EC at any time prior to the FA signing period.

1 year contracts (option and no option), can be a max of 1/17.2 Per year. (with a full NTC, so teams can't just fix them and flip them at the deadline, and not Q.O. Eligible at the end of the year)

2 Year Contracts, the max can be 2/23.0 Per Year

3 Year Contracts, max of 3/29.00 Per year

4 Years - No max.

The idea is we don't want large market teams to have the ability to sign a whole bunch of guys that had Q.O.'ers put on them, without any repercussions.   Since we can't take away draft picks right away (due to the fact that first round picks have been traded for 2016 and 2017), we will put these cap limitations in place, to give smaller market teams a chance.

2018 1st Round Picks are not tradable at this point in time.

D.        Home Town Discount (HTD)

 

1.           The “hometown discount” rules only apply if the “hometown” team submits a qualifying offer, and an annual salary of at least 75% of the annual salary in the player’s previous contract.  If the submitted salary is less than 75%, then the bid will be treated like any other bid.  All teams who have a HTD, will automatically be included in bidding wars.

1.  If a player has played less than one full year with their team, they will not receive a HTD, and will be a “0” on the Free Agent Evaluation Sheet.  They will still be included in bidding wars, however.

2.  If a player has played at least one full year, but less then 2 with their current team, they will receive a HTD of 5%.  They will be listed as HTD of “1” on the FA Evaluation Sheet.

3.  If a player has played at least 2 full years with their current team, they will get a HTD of 10%, and be listed as a HTD of “2” on the FA Evaluation Sheet.

 

 

E.     FREE AGENT PROCESS

 

1.       All bids for FAs shall be submitted as “blind bids” from interested teams to the league FA e-mail. mlbsa.fa@gmail.com  

 

a.       The EC shall provide the entire league membership with a copy of the bid evaluation spreadsheet, which contains the formula and may be used to determine the total value of the contract offer prior to bid submission. Members are strongly encouraged to use this spreadsheet in determining the value of their bid proposals.

 

b.       Player age is factored into the MLBSA FA bid formula:

 

i.         Contract value for players over the age of 30 is weighted to slightly favor longer contract periods.

 

ii.        Contract value for players under the age of 30 is weighted to slightly favor higher salaries.

 

iii.      The age of players shall be based solely on the year of birth with no consideration whether a player was born in March versus November of that year. For the purposes of MLBSA, all players were born on January 1 of the year they were born.

 

2.       With qualifying offers now a part of the MLBSA, tiers are no longer needed in FA.

 

3.       On the first day of FA, each team can submit 3 blind bids on free agents.  On each subsequent designated day for bid submission (Monday - Saturday), interested teams can submit two bids on any players in any combination of counter/new bids they choose.

 

4.       On each day following bid submissions, the league will be notified of the highest valued bids for each player and each league member shall have the option to counter the current high bid on any player or make a new bid (any combination for a maximum of 2 bids per day).

 

a.       If a contract offer of higher value is not made on the day after a bid was determined to have the highest value of a given day the offer will be considered to have been accepted and the FA signs the contract.

 

b.       If a contract offer of higher value is made on the day after a bid was determined to have the highest value of a given day, only the 3 league members with the highest valued contract offers from each respective date will enter into a bidding war to secure the services of the FA in question (the highest bid from day 1 and then the two highest bids from day 2). A 4th team could be included in a bidding war if the original team is not one of the top 3 highest bids, yet they offered the player a qualifying offer.  In this case, they would be added to the bidding war with a hometown discount.  The value of the contract offers shall escalate between the two bidding members until one member opts to concede the services of the FA to the other team.

 

c.        Participation in a bidding war between 3 teams shall not restrict either member from making a bid for another player on that day in which the bidding war occurs.

 

5.        If you are in a bidding war, each participant has 24 hours to counter from the moment they are no longer the highest bidder.  This is important to note because if there are more than 2 participants in a bidding war, you can't sit back for over 24 hours, and then jump back into the bidding war.  For example, if you have the high bid at noon, and someone counters at 3 PM, you have until 3 PM the next day to counter that bid even if its been since countered by a 3rd party.

 

a.         Bids in a bidding war are unlimited, and don't count towards your daily total.  You may bid as many times as you wish.  You may not, however, counter your own bid.  This is due to any attempt to "sign" a better, more team friendly contract.

                                b.       Any player signed after the “official” end of the FA period shall be signed to a 1 year league minimum contract with no option on a first come, first serve basis.

            6. Bidding wars will have a 1 week limit.  If a bidding war has reached its allotted duration, each team still legally in the bidding war will be allowed to submit one last blind bid.  This blind bid must be received within 24 hours of the bidding war expiration.

            7.  Counters in bidding wars will have a 100K minimum increase in contract value (from the FA Evaluation Sheet), or they will be considered invalid. 

 

·                     Players with contracts in place before the start of MLBSA shall be held to said contracts, regardless of any contradiction with any MLBSA rule. Once that player’s contract is complete, he will then be subject to MLBSA rules regarding arbitration and FA.

 

F.                Minor League Contracts

 

1.           Minor league contracts (MLC) will be a feature of the MLBSA.

 

2.           Minor league contracts can be signed at any time during the year, but, major league deals will always trump them.

 

a.           MLCs are limited to 3 per team.

b.           MLCs will always count towards your 40 man roster, and cannot be waived off.

c.        Players who sign MLCs will be assigned with zero options.  This means if they are called up to the active roster, they will have to be waived off the active roster to be sent down to the 40 man roster each and every time.

d.           MLCs are guaranteed contracts, and charged against your cap at all times.

 

 

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VIII.         INTERNATIONAL PLAYERS

1.           International Amateur FAs  (IFAs) must have signed by December 31st of the previous year to be eligible for the current year draft.

 

2.           International Players signed to professional contracts, and expected to spend all or the majority of the current season in the majors, will be declared a FA.  If they are signed before the league’s FA period, they will be added.  If they are not, they will be FAs one year later.  These players will be ineligible for the draft.

 

3.           If an International Player signs a professional contract, but is NOT expected to spend the majority of the current season in the majors, they will be eligible for draft, if they meet requirements outlined in VIII, 1.

 

4.           In the case of an International Player, where his immediate future destination (minors or majors) is in question, it will be dealt with on a case by case basis by the EC.

 

5.           Under no circumstance will the drafting of foreign players be allowed on the assumption or hope said player will move to MLB in a future season.

 

6.           International Players must meet all draft eligibility requirements (130 MLB AB or 50 MLB IP) to be considered draft eligible.  Stats accrued the same season as the draft do not count towards the totals.

 

 

 

 

IX.      Trades

 

A.         TRADING PERIODS

 

1.           Offseason- Trades are allowed during the offseason at all times except when rosters are frozen.

2.           Deadline- The regular season non waiver trading deadline every season is on July 31st, except in a year where the deadline falls on a Sunday.  In that case, it will be the next day, on August 1st.

3.           Trade Waivers- Players that pass through revocable trade waivers may be traded between August 1st and August 31.  If the non waiver deadline falls on August 1st, the waiver period will start on August 2nd.

 

4.       Trades may occur at any time except where restricted below:

 

a.       No trades may occur during the period between September 1 and when rosters are released in the off-season.

 

b.       No trades may occur from when the rosters are frozen for the Rule 5 draft until after the completion of the Rule 5 draft.

 

5.       Between August 1 and August 31, any player on a team’s 40-man roster must clear the waiver process prior to being traded.  These are referred to as revocable trade waivers.

 

a.       If the player is claimed, the waiving team may:

 

i.         Agree to a trade with the highest priority claiming team (providing all players involved in the trade have either cleared waivers or have no service time).  Once claimed, the teams have until August 31 to work a deal.

 

ii.        Allow the team with the highest priority to have the player and their contract.  This is only an option for the first 48 hours after the player is claimed.

 

iii.      Pull the player off waivers and keep him.

 

b.       If the player is not claimed during the waiver period, he may be traded to any team (providing all players involved in the trade have either cleared waivers or have no service time).

 

B.     ASSETS AVAILABLE FOR TRADING

1.       Trades may involve players, portions of player salaries or draft picks for the upcoming MLBSA draft.

 

a.       The trading of draft picks is allowed with the following restrictions:

 

i.              Each team must use one (1) first round draft pick every-other year.  

 

ii.        Any compensation picks are non-transferable.

 

iii.      Draft picks up to 3 years in the future can be traded.

 

iv.      A draft pick cannot be traded once the 15th pick of the previous round has been made. 

 

v.      Cash is not a tradable commodity unless being used to help pay portions of a player’s salary, or for draft picks.

a.       In the event that a portion of a player’s salary is to be traded the amount to be paid by the trading team will be left on their payroll, and the player will be traded to the new team with a pro-rated salary.

vi.   Current year draft picks have a NTC for the duration of the season in which they are drafted, but they are eligible to be traded in the subsequent offseason. 

 

i.         Acquiring Team assumes:

 

1)       October - April: 6/6 (100%) of the contract.

 

2)       May: 5/6 (83%) of the contract.

 

3)       June: 4/6 (67%) of the contract.

 

4)       July: 3/6 (50%) of the contract.

 

5)       August: 2/6 (33%) of the contract.

 

6)       September: 1/6 (17%) of the contract.

 

·         It's just the opposite for the trading team.

 

2.       At no time will trades involving “future considerations” or a “player to be named later” be processed.

3.           In the past, draft picks had a one year NTC.  Now, they are eligible to be traded immediately after the regular season has concluded, and rosters are unfrozen.

 

C.     TRADE COMMITTEE

The trade committee (TC) reserves the right to review and veto any trade.

1.            The league will do its best to compose a TC of 7 Members, and 1 non-voting "Masters of Ceremonies" if you will. (hence forth known as the MOC)

2.           If you think a trade needs to be reviewed, PM the MOC within 48 Hours of that trade being posted.  E-Mails to the Admin Account, are not guaranteed to be received in time.

3.           If 2 or more request are made to review a trade within the 48 Hour Period, the MOC will present that trade to the TC.  Only the MOC can create a new thread within the TC forum for a trade to be reviewed.

4.           Once a trade is reviewed, the original thread in the processed transactions will be locked.  At no time will any GM openly complain about the process, or post elsewhere in attempt to influence or show dissatisfaction  with a trade being reviewed.  This includes GM's who aren't directly effected by the posted trade.

5.           GM's who are part of a deal that is being reviewed, can PM the MOC within 24 Hours of the trade being reviewed.  That PM can contain only analysis of why they think the trade is fair, and why it should pass.  That information will be presented to the TC during deliberations.

6.           After 24 Hours of deliberations, a trade will then be moved to the voting stages.  If the TC deems that the trade is clearly unbalanced and to the detriment of one or more participating teams and votes significantly in favor (over 70% of the voting members) of overturning the trade, then the trade will be nullified and the players will go back to their original teams.  The TC will have a 24 Hour Period to cast votes.   (Trade stays in the TC for 48 Hours)

7.           If the TC doesn't have a decision within 48 Hours, then the trade is automatically approved and processed as normal.

8.           At no time will any Non-TC member, or MOC discuss the trade on the TC thread, or anywhere else on the forum.  You all have the opportunity now to send a PM the the MOC, in order to have your side of things heard, and I feel anymore then that can cause issues.

9.           In the event there is a vacancy within the TC, the MOC will become a voting member, until that spot can be filled.

 

10.        If a GM on the TC is having one of their own trades being looked at, the MOC will take their place as a voting member.

 

11.        Any of the GMs involved could potentially be placed on probation if the deal is over-turned.

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X.             The Waiver Process

 

A.    WAIVER RULES

There are 2 types of waivers in the MLBSA:

 

1.       Irrevocable Waivers – waivers cannot be rescinded and are final the minute the waiver is posted.

                    

                                        a.         Option Waivers -  Used to waive players without options off your active (25 man) roster to the 40 man roster.

b.         Reserve Waivers - Used to waive a player completely off your 40 man or active roster, but keeping him on your reserves.  If you waive a player with 4 YOS or higher, you will still be charged towards your cap should they clear waivers, and remain on your roster.  V and LTC status players can't be waived off your 40 man at anytime.

                                        c.          Outright Waivers - Used to waive a player completely off your roster.  Any player not claimed who is 4 YOS or higher, or V or LTC status count towards your cap if no one claims them.

 

2.       Revocable Waivers – waivers that can be rescinded one time if a claim is made.

 

a.       Trade Waivers (used for purpose of trying to trade players between August 1st and August 31st).

 

b.       For Revocable Waivers (Trade Waivers), once player is withdrawn from waivers once in a season, if the same player is placed on waivers a second time the same season the waivers are “non-revocable” and the player may not be withdrawn.

 

c.        Players in the first year of a multi-year contract (including LTC) cannot be placed on Revocable Waivers.

 

B.     WAIVER PROCESS

 

1.       All claims should be made privately to the league email which is: mlbsa.waivers@gmail.com                

 

2.       Any player, regardless of service time, may be waived. The cash value and the length of any contract already in place shall be binding between the waived player and the team making a waiver claim.  The claimed player shall remain the property of the new team throughout the contract cycle until said player either achieves “full” contract status, is subsequently waived, or is traded to another team.

 

a.       In the event that no team makes a claim, the waiving team is responsible for said player’s salary for the remainder of the season as well as any future guaranteed years remaining on the contract.

 

i.        Any player in their 4-6 YOS or with V or LTC contract status clearing Unconditional Release Waivers shall become FA’s with full financial responsibility for the balance of the contract remaining with the original team.   See Article VII.B.9 for further clarification.

 

ii.       Players with a YOS of xxx-3 can be waived at any time without future payroll penalties.  You will remain responsible for their contract during the period that they were on your active roster.

 

iii.     Any player with a YOS of xxx-3 clearing Unconditional Release Waivers shall become FA’s IF they have surpassed the restriction of Article VI.B.2 (130 MLB AB or 50 MLB IP) for being eligible for the amateur draft.

 

3.       All waived players are initially put on a 48 hour waiver wire, where all teams are allowed to submit a claim. Claims shall be made by teams within the 48 hour period.  The EC shall award the player to the claiming team with the highest waiver priority.

 

·         During the off-season, all waived players will be placed on waivers until Thursday at 11:59 EST of that week with the winning claim being announced after Saturday at 11:59 EST.

 

4.       Claims can be made by a first-come, first-serve with the team with highest waiver priority winning the claim.

 

a.       If the EC receives more than 1 waiver claim for any player, the team with the highest priority shall win the claim which is based on:

 

i.         The team with the lowest winning percentage in the previous period.

 

ii.        From the final day of the regular season through the final day of the first full calendar month of the following season, the team with the lowest winning percentage during the most recent full season shall be granted priority designation for waiver claims.

 

iii.      After the final day of the first full calendar month of a season, the team with the lowest winning percentage at the time when a player is waived shall be granted priority designation for waiver claims on said player.

 

b.       In the event of identical records by two claiming teams, waiver priority shall be granted to the team that plays in the same League as the waiving team.

 

c.        In the event of identical records by two or more claiming teams from within the same League, the team with the worst Head to Head record versus the other team will win the waiver priority.  In the event that the Head to Head record is even, the waiver priority of those teams shall be determined through a lottery conducted by the EC.

 

d.       A team can place 2 waiver claims (uncontested claims do not count) before being moved to the back of the line.

 

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XI.               Options

 

A.    Beginning in the 2015 season, Options were introduced in the following manner:

 

1.       Players with a YOS of xxx were given 3 options.

 

2.       Players with a YOS of 2 were given 2 options.

 

3.       Players with a YOS of 3 were given 1 option.

 

4.       Players with a YOS of 4 or more received no options.

 

B.       Any player drafted in the Amateur Draft begins with 3 options.

 

C.     Any player on the 40-Man Roster that spends any amount of time on the Reserve roster during a given season uses an option.

 

1.       Within a season where an option is used, the player may be called up or sent down as many times as the GM wants without exposing the player to waivers.

 

D.    Once a player is out of options, the player has to be placed on Irrevocable Waivers to be sent down to the   Reserve Roster.

 

E.     When a player signs a LTC or V contract, any remaining options for that player are lost.

 

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XII.             The Rule 5 Draft

 

A.         DRAFT RULES

 

During the Off-Season, the MLBSA will hold a Rule 5 Draft.  All draft selections should be sent to the league draft e-mail mlbsa.draft@gmail.com

 

1.       The order is determined by the previous regular season records with the team holding the worst record having the first pick and so forth.  Teams select in reverse order of that season's finish, with the American and National leagues alternating the No. 1 pick from year to year.

 

2.       Only teams with room on their 40-man roster can make a selection. You can only make as many selections as the amount of room you have on your 40-man and cannot exceed the total roster limits (85 players).

 

3.       Rule 5 picks can't be traded, but those players picked are immediately available for trade after the draft has concluded.

 

4.       Each selection costs $250,000

 

5.       If a team fails to make a selection during its slotted time, that team is passed in the draft and is not eligible to draft for the remainder of that year’s Rule 5 draft.

 

6.       The draft will end once all teams have passed, can no longer make a selection or 3 rounds have passed.

 

B.     ELIGIBILITY FOR DRAFT

 

1.       Teams must file their 40-man rosters by a date set by the EC around the same time period at which time rosters are set in stone and can't be changed until a date set after the draft.

 

2.       Anyone who is 23 or younger is automatically protected.  Anyone 24 or older must be on the 40-man roster or is eligible for the Rule V draft which includes players with numerical YOS.  For MLBSA purposes, age is determined as if everyone was born on January 1st.  Only the birth year matters in regards to age.

 

i.         Players drafted in the MLBSA amateur draft of that year are automatically protected regardless of age for that season.

 

C.     RESTRICTIONS FOR SELECTED PLAYERS

 

1.       Each selection must stay on your active (25-man) roster for the full season.  Players selected in the Rule 5 who do not receive projections, cannot stay on the active roster.

 

2.       If the team cannot keep the player on its Active Roster then the team must place the player on Irrevocable Waivers.

 

i.        Any team that claims the player off waivers must adhere to the Rule 5 roster restrictions for the player.

 

ii.        If no team claims the player, the player shall be offered back to the original team at half the selection price ($125,000).  There will be no roster limitations as to where the original team may place the player.

 

iii.      If the original team refuses the player, then the waiving team may place the player on the reserve roster but still maintained on the 40-man roster.  If the waiving team wishes to remove the player from the 40-man roster, then the player will need to clear waivers again.

 

iv.      Any player chosen in the Rule 5 draft may be traded to any team while under the Rule V restrictions, but the restrictions transfer to the new team. If the new team does not want to keep the player on its 25-man roster for the season, the team must place the player on Irrevocable Waivers as stated above in Section XI.C.2

 

v.         Any team who chooses a player in the Rule 5 Draft may also trade for that player’s “rights,” allowing them to move said player to their 40 man roster without having to clear waivers.

 

3.           A player selected in the Rule 5 draft cannot remain on the DL 10 days longer than their injury or more than 60 days (whichever is fewer) before they need to begin the process specified in Article XI.X.2 (placed on waivers).

XIII.   The Minor League Dispersal Draft

 

1.           In the inaugural season (2015), MLBSA will hold a Minor League Dispersal Draft.

 

a.           Draft will include players from any minor league system who currently are not:

                                                                           i.          On another MLBSA Team’s 40 Man Roster

                                                                         ii.      Included on a team’s initial 20 additional protected prospects from the beginning of the season.

                                                                        iii.      A current free agent in MLB

                                                                       iv.      An international free agent.

b.          Draft will consist of 5 Rounds.

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Last Updated – 3/9/16